Physics › Section B · Kinematics in one and two dimensions › Topic B.7

Two-dimensional motion and adding vectors

Real journeys rarely run along a single straight line. To describe motion across a field, a city or the sky, you need to add quantities that point in different directions, and vectors are the tool that does it.

In this topic

  • Motion in a plane
  • Describing a vector
  • Adding vectors graphically
  • Subtracting and scaling vectors
  • Resolving a vector into components
  • From components back to a vector
  • Adding vectors with components
  • Worked example: a survey drone
  • Worked example: turning a corner
  • Common mistakes to avoid
  • Key takeaways

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