Physics › Section B · Kinematics in one and two dimensions › Topic B.7
Two-dimensional motion and adding vectors
Real journeys rarely run along a single straight line. To describe motion across a field, a city or the sky, you need to add quantities that point in different directions, and vectors are the tool that does it.
In this topic
- Motion in a plane
- Describing a vector
- Adding vectors graphically
- Subtracting and scaling vectors
- Resolving a vector into components
- From components back to a vector
- Adding vectors with components
- Worked example: a survey drone
- Worked example: turning a corner
- Common mistakes to avoid
- Key takeaways
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